The host dies. The prion remains.
Black Zero is a misfolded protein. There is no conventional cure. Your orders are containment and destruction.

INCIDENT K-0

THE CITY WENT DARK.
WE WENT IN.
A tactical co-op shooter for 1–4 players.
One squad. A strain that won’t die.
A protein that outlives its host. Black Zero is a prion. The objective is containment.
01 // INCIDENT BRIEFING
Four facts. One containment failure.
K-0 // CONCEPT MICROSCOPYBlack Zero is a misfolded protein. There is no conventional cure. Your orders are containment and destruction.
WOLF ACTUAL // SELECT CLASS
The story follows a fixed four-person squad, while co-op class selection stays completely free: any party size, any combination, duplicate classes allowed.

Wolf Actual // Team lead
AARON KOVALINE
“Calls the strike. Carries the cost.”
Designate a target zone and call overwhelming area damage onto the horde.
AUDIO IMPLEMENTATION PENDING // ACTUAL PRE-ALPHA GAMEPLAY
VANTAGE GROUP // CONTAINMENT NETWORK
Open the official files. Compare them with recovered evidence. Decide how much of Vantage’s account survives.
THREE-WAY WAR // ONE MASTER STRAIN
Every faction is hunting the same strain for a different reason. Their objectives collide wherever Black Zero surfaces.
Ideologues who believe the world that built Black Zero should be forced to wear it.
Disciplined professionals who built the program, lost control of it and now want leverage.
Four operators pursuing the only objective every other faction refuses to consider.

MISSION 01 // FOREST TOWN
The lamps still burn outside Site Kestrel. The residents are gone. Vantage arrived first. Something inside the annex is still transmitting.
CAMPAIGN FILE // PROLOGUE + FIVE MISSIONS
From a desert weapons sale to a furnace hot enough to erase the impossible, every location is part of one continuous containment failure.
FIELD CAPTURE // PRE-ALPHASix weeks later, a black-site village goes dark. Vantage moves in. Wolf Actual enters the annex—and something else walks out.
EXTRACT THE SCIENTISTS // REACH THE LAB ANNEXFIELD TEST // ALPHA BUILD V0.1
Squad movement. Infected contact. Class abilities. Actual alpha footage; audio is still in development.
FIELD ARMORY // BUILD TO SURVIVE
Choose a class and inspect its actual in-game primary weapon. Tune the optic, muzzle, light and laser slots around the next objective—every part of the build is planned to be upgradeable.


Primary weapons, optics, muzzle devices, flashlights and lasers are shown in this capture from the current development build.

OUTBREAK ZONE 03 // KARST DISTRICT
Every deployment is a choice between escape and one more door. Push deeper for rare weapons, classified samples and the truth behind Incident K-0.
AT RISK EVERYTHING AFTER THE LAST CHECKPOINT
HOSTILE // EVOLUTION ARCHIVE
Infected tissue consumption accelerates the change.

BASELINE // CONFIRMED
Destroyed remains can still contaminate an enclosed space. Neutralizing the host is only the first step.
Treat contaminated remains as an exposure risk. Neutralizing the host does not sterilize the room.
Additional boss encounters are in development.
DEVELOPMENT FEED // PRE-ALPHA
Live material recovered from the current game build. Interface, lighting and gameplay systems remain in active development.
FUTURE OPERATIONS // IN ACTIVE DEVELOPMENT
These systems are planned for upcoming Black Zero builds and are presented as development targets, not final launch promises.
Drive mission vehicles, transport other players and fire through open windows while the route collapses around you.
Locate civilians, breach fortified rooms and get every survivor to extraction under escalating pressure.
Place charges, defend bomb sites and decide exactly when an objective disappears.
Weapons, attachments and class tools are planned to grow with every deployment and recovered resource.
Cannibal escalation creates unique boss organisms with new mechanics—not merely larger health bars.
TARGET DEPLOYMENT WINDOW // Q4 2027
DEAD CHANNEL // OPEN
Get development transmissions, target-window alerts and the first word when Black Zero is ready to deploy.
DEVELOPMENT UPDATES AND RELEASE NEWS.